New Dungeon World Magic Items
Revised as per Tavern patrons input 1.1
Icon of Life: ( All classes but Cleric): You may turn undead as if you were a cleric. (1 Weight)
Blessed Salt: (Three Uses, Cleric & Paladin Only): You may create a magical circle inscribed with salt that the undead will be unable to enter.
Astral Oil ;(5 Uses, lasts until party next makes camp)when coated on weapons You may attack incorporeal creatures as if they had a solid form.
Blessed Oil: (5 Uses, lasts until party next makes camp)All attacks against corporeal undead do double damage.
Potion of the Tomb Wariness: When worn you’re never caught by surprise in ruins, dungeons, tombs, crypts or catacombs. When an enemy or trap would get the drop on you, you get to act first. The potion is active until you next make camp.
Potion of True Vision: When drunk you gain the ability to automatically detect secret doors, see invisible creatures and detect shapeshifters and Illusions until you next make camp.
Ring of True Life: You are immune to any “special attacks” or abilities beyond physical simple harm that an undead creature may cause. You can never be changed into or arise after death as such a creature.
Amulet of Hecate: If you take your last breath and either miss or refuse Death’s bargain, you can still come back to life; but may only use this once and after which the amulet vanishes.