A Cat of Tindalos

A Cat of Tindalos

Thursday, April 26, 2018

New Dungeon World Monster

Arcane Ooze Solitary, Large, Amorphous
Acid Grab (d10 damage) 16 HP 0 Armor
Special Qualities: Arcane spells heal

Arcane Oozes resemble giant pale purple amoebas.Any arcane spell cast that causes damage is automatically absorbed to heal 1 point for every point of damage otherwise done. Cleric, bard and other"non arcane" spells affect the ooze normally. Arcane oozes are immune to poison, sleep effects and paralysis.

Instinct: Consume the arcane

Pursue
Devour
Ambush


Wednesday, April 25, 2018

NEWPORT BEACH FILM FESTIVAL




Join us for extraordinary films, nightly galas, exquisite cuisine and industry events April 26 – May 3, 2018
Mark your calendars for the 19th Annual Newport Beach Film Festival! Set in beautiful Newport Beach you will discover 10 miles of spectacular California coastline, a rich film making history, and a myriad of fine dining, shopping, and exceptional recreational activities. The Newport Beach Film Festival runs April 26, 2018 through May 3, 2018 and will spotlight 300+ films from 50 countries. The Newport Beach Film Festival brings the best of classic and contemporary film making, as well as a diverse collection of studio and independent films from around the globe.
For film details and to purchase tickets visit www.newportbeachfilmfest.com.
See rates on nearby hotels:
Newport Beach Film Festival

Inspiration for Infinity War and the sequel

https://www.amazon.com/Star-Trek-Generation-Things-Blu-ray/dp/B00NAIMHMS/ref=sr_1_4?ie=UTF8&qid=1524646518&sr=8-4&keywords=All+Good+Things&dpID=51kMWrOMBGL&preST=_SY300_QL70_&dpSrc=srch




The Marvel Cinematic Universe Timeline in Chronological Order

In Celebration of Infinity War and Solo: Patton Oswalt' s Star Wars And Marvel Cross Over Epic idea

I love Patton Oswald!








Friday, April 20, 2018

New Monster of the Week Mystery: Escape from Carcosa

https://drive.google.com/open?id=18LKroCrHC6qTXA9FLlCnp2Q10FUztBOL


Dungeon World Monster Conversions: Yoon-Suin

Crab Person SlaveGroup
Claws (d8 damage)6 HP3 armor
Close
Special Qualities: Slave

Lowest of all in the Yellow City are the crab-people, who live outside the city in the mangroves and the rocks called the Topaz Islands, and are not permitted to enter the city proper except in servitude. They are barely intelligent things, but strong and tough, and they are sometimes forced to do manual labour or simple tasks, on pain of death or torture and for scant reward. They are undoubtedly unfortunate and pathetic beings, very meek of character, though the people of the city think of them as the reincarnated souls of criminals and breakers of taboo, and deserving of their miserable lot. They do not generally have names, though those in employment are often daubed with paint to signify who is their master.

Instinct: Obey
  • Serve
  • Defend
  • Endure

Slug Person AristocratGroup, Magical, Intelligent
Magical Bolt (d10 damage)6 HP0 armor
Close, Near
Special Qualities: Aristocrat of the Yellow City, Slimy, Scholar

In Yoon-Suin's Yellow City’s highest strata are the slug-people, the race who built the city's first buildings, founded its great civilisation, and who have lived there since, they say, the dawn of time. They alone are permitted to own fixed property, to import and export goods, and to attend many of the city's libraries, archives and madrassas. They are a pompous and effete people, fascinated by clothes and fashions and the decoration of their own appearances, though they love learning and study and pursuits scientific, aesthetic and sorcerous.

 Instinct: Punish lesser beings
  • Command
  • Summon Crab Person Slaves
  • Cast Spells


And listen to the reviews on The Fear of a Black Dragon Podcast: http://www.gauntlet-rpg.com/fear-of-a-black-dragon




Thursday, April 5, 2018

Juniper Springs

Juniper Springs: A Monster of the Week Conversion of "CAN’T SLEEP—CLOWNS WILL EAT ME"

I couldn't help myself, Stephanie Byrant's adventure location is just so evocative.

Happy Hunting!

Can't Sleep—Clowns Will Eat Me
http://trilemma.com/blog/adventures/41%20Clowns.pdf

Juniper Springs
https://drive.google.com/open?id=1iX4LRVbYPUhb3uoARR4CAz5MdUc4eQiK





Wednesday, April 4, 2018

The House with a Clock in its Walls

There will be a "The House with a Clock in its Walls" mystery in Michael Sands upcoming New Weirdness expansion; the improved "full version" of "The Witching Hour".

This was a favorite novel of my childhood and was published long before "Harry Potter".







Tuesday, April 3, 2018

Why not make the Dream Eater a Monster of the Week?




I'll See It When I Believe It



While this is an excellent site I usually use for Dungeon World adventures a few of these adventure locations would work very well for Monster-of-the-Week with a little work. "Can't Sleep—Clowns Will Eat Me" is an excellent example! All you need to do is write up the Dream Eater (must be killed by magic or enchanted weapons) as the Monster, Doppelgangers as minions (I would drop the mimic and magic item) and you have your own "Something Wicked this Way Comes" evil carnival that Ray Bradbury would envy! Maybe sprinkle in a few custom mirror maze moves to taste and you have a nice Halloween treat for your hunters!

Can't Sleep—Clowns Will Eat Me 

Dungeon World Adventure Location Conversion:Can't Sleep—Clowns Will Eat Me

Can't Sleep—Clowns Will Eat Me 

http://trilemma.com/blog/adventures/41%20Clowns.pdf


Monsters


Doppelganger, Carnival
Solitary, Devious, Intelligent
Dagger (d4 damage)
10 HP
0 Armor
Close
Special Qualities: Shape shifting
Their natural form, if you ever see it, is hideous. Like a creature who stopped growing part-way, before it decided it was elf or man or dwarf. These Doppelgangers wander the world as inhabitants of a carnival or circus, preying on the weak and gullible whenever they go; often in the employ of a stronger monster. They like to keep intelligent mimics as pets and servants.

Instinct: To infiltrate
  • Assume distorted forms from a mirror maze
  • Use another’s identity to advantage
  • Consume the weak

Dream Eater
Solitary, Stealthy
Bite (d10 damage)
16 HP
0 armor
Close
Special Qualities: Incorporeal
A powerful psychic monster lurks among circus performers. In its natural form, it appears as a dense cloud of darkness with glints of tiny metal spikes and the sound of something smacking its teeth. With a manipulative and deceptive nature and resistance to mind-affecting magics, it is a challenging foe and can only be found in a corrupted Circus. It makes its lair in the Circus' mirror maze and drives a town mad by preventing anyone from sleeping. Its sole drive is to sow confusion and to heighten the circus visitor’s fear, paranoia, and madness so it may safely consume a community's restful sleep until everyone is dead. It has three powers: • Mimic: Appear as anyone who has gone through the Mirror Maze • Amplify: Amplify another’s emotional state so others can feel it. • Hallucinate: Cause someone’s hallucinations to manifest as illusions experienced by everyone. It may only be damaged by magic and magic weapons. 

Instinct: Creates Madness
  • Consumes Sleep
  • Casts Illusions and Emotions
  • Based on a monster in an Adventure Location by Stephanie Bryant "CAN’T SLEEP—CLOWNS WILL EAT ME"

Intelligent Mimic
Solitary, Stealthy, Amorphous
Bite (d10 damage)
12 HP
1 armor
Close
Special Qualities: Shapeshifter, Take an enticing form
Mimics are natural predators, born by magical means that will eat just about anything that touches them. As shapeshifters, capable of perfectly replicating the appearance of wood, stone, and metal; Mimics commonly take on the form of stairs, door frames, chest, and many other shapes. These mutant mimics though are not only capable of greater intelligence, but even of tactics and speech. Intelligent mimics care only to feed themselves, but what the food is doesn't matter to them, and smaller specimens will gladly let an adventurer go by unscratched in exchange for a bag of food. Such bribes can also be used to gain information or even guidance though a dungeon. 

(Based on a Dungeon World Tavern monster posted by Patrick Schenk). 

Instinct: Satisfy Hunger
  • Bargain information for food
  • Take an enticing form
  • Ensnare with tongue

Magical Item

Dream Eater’s Crown (Weight: 1)

The wearer can project powerful illusions for a short period of time, but doing so takes a mental toll. Every time the Crown is used the wearer must Roll+INT. On a 10+ the Illusion succeeds, on a 7-9 the illusion succeeds but the wearer must make camp before the item can be use again, on a fail the illusion is obviously an illusion and will only fool the foolish and gullible. (Think of it as very bad CGI).