Can't Sleep—Clowns Will Eat Me
http://trilemma.com/blog/adventures/41%20Clowns.pdf
Doppelganger, Carnival
|
Solitary,
Devious, Intelligent
|
|
Dagger (d4 damage)
|
10
HP
|
0
Armor
|
Close
|
||
Special
Qualities: Shape shifting
|
Their natural form, if
you ever see it, is hideous. Like a creature who stopped growing part-way,
before it decided it was elf or man or dwarf. These Doppelgangers wander the
world as inhabitants of a carnival or circus, preying on the weak and gullible
whenever they go; often in the employ of a stronger monster. They like to keep
intelligent mimics as pets and servants.
Instinct: To infiltrate
- Assume distorted forms from a mirror maze
- Use another’s identity to advantage
- Consume the weak
Dream Eater
|
Solitary,
Stealthy
|
|
Bite (d10 damage)
|
16
HP
|
0
armor
|
Close
|
||
Special
Qualities: Incorporeal
|
A powerful psychic
monster lurks among circus performers. In its natural form, it appears as a
dense cloud of darkness with glints of tiny metal spikes and the sound of
something smacking its teeth. With a manipulative and deceptive nature and
resistance to mind-affecting magics, it is a challenging foe and can only be
found in a corrupted Circus. It makes its lair in the Circus' mirror maze and
drives a town mad by preventing anyone from sleeping. Its sole drive is to sow
confusion and to heighten the circus visitor’s fear, paranoia, and madness so
it may safely consume a community's restful sleep until everyone is dead. It
has three powers: • Mimic: Appear as anyone who has gone through the Mirror
Maze • Amplify: Amplify another’s emotional state so others can feel it. •
Hallucinate: Cause someone’s hallucinations to manifest as illusions
experienced by everyone. It may only be damaged by magic and magic weapons.
Instinct: Creates Madness
Instinct: Creates Madness
- Consumes Sleep
- Casts Illusions and Emotions
- Based on a monster in an Adventure Location by
Stephanie Bryant "CAN’T SLEEP—CLOWNS WILL EAT ME"
Intelligent Mimic
|
Solitary,
Stealthy, Amorphous
|
|
Bite (d10 damage)
|
12
HP
|
1
armor
|
Close
|
||
Special
Qualities: Shapeshifter, Take an enticing form
|
Mimics are natural predators,
born by magical means that will eat just about anything that touches them. As
shapeshifters, capable of perfectly replicating the appearance of wood, stone,
and metal; Mimics commonly take on the form of stairs, door frames, chest, and
many other shapes. These mutant mimics though are not only capable of greater
intelligence, but even of tactics and speech. Intelligent mimics care only to
feed themselves, but what the food is doesn't matter to them, and smaller
specimens will gladly let an adventurer go by unscratched in exchange for a bag
of food. Such bribes can also be used to gain information or even guidance
though a dungeon.
(Based on a Dungeon World Tavern monster posted by Patrick Schenk).
(Based on a Dungeon World Tavern monster posted by Patrick Schenk).
Instinct: Satisfy Hunger
- Bargain information for food
- Take an enticing form
- Ensnare with tongue
Magical Item
Dream Eater’s Crown (Weight: 1)
Dream Eater’s Crown (Weight: 1)
The wearer can project powerful illusions for a short period
of time, but doing so takes a mental toll. Every time the Crown is used the
wearer must Roll+INT. On a 10+ the Illusion succeeds, on a 7-9 the illusion succeeds
but the wearer must make camp before the item can be use again, on a fail the
illusion is obviously an illusion and will only fool the foolish and gullible. (Think
of it as very bad CGI).
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