A Cat of Tindalos

A Cat of Tindalos

Monday, June 4, 2018

THE PORTAL UNDER THE STARS A Level 0-1 DCC RPG Adventure Conversion Notes (Module by Joseph Goodman, Dungeon World Conversion Notes by Mark Tygart)

Ssisssuraaaaggg, Demon Naga
Solitary, Large, Planar
Bite (d10 damage)
12 HP
2 armor
Near
Special Qualities: Tempts Mortals
When Ssisssuraaaaggg is killed, its snake body dissolves into ash, leaving only the naga’s demonic horn behind. The horn can be used to commune with the demon when meditated upon. It will offer its services in combat in exchange for information, magic items or evil acts. It is often employed as a treasure guardian. (Monster adapted from the classic DCC Adventure "The Portal under the Stars" by Joseph Goodman) 
Instinct: Offer Deal or Bargain
  • Seek lost magic, knowledge and artifacts
  • Send a follower to their death
  • Guard for an employer

Crystal Victim Statue
Group, Devious, Construct
Hands (1d4 damage)
6 HP
0 armor
Close
Special Qualities: Transformed ancient prisoners, Pacifist, Arcane construct
Their features are hard to discern because of their translucency, but they are perfect replicas of the eons-old proto-human warrior prisoners who were transformed to create them. They are attracted to light and shuffle toward torches and lanterns. They do not attack, but their approach may seem menacing, and they will defend themselves. If they reach a torch or other light source unmolested, they simply stand next to it and absorb the warmth. (Monster adapted from the classic DCC Adventure "The Portal under the Stars" by Joseph Goodman) 
Instinct: Defend
  • Attracted by Light
  • Seek Warmth
  • Will not attack, only defend

Living Bones
Solitary, Large, Construct
Skull Bite (d4 damage)
6 HP
0 armor
Special Qualities: Undead
The bones are living dead that have decayed over the eons. They shake and rattle as characters approach; however, they can no longer animate into cohesive skeletons. The skulls clack, clatter, and attempt to bite, but are easily avoided and crushed through normal means.(Monster adapted from the classic DCC Adventure "The Portal under the Stars" by Joseph Goodman) 
Instinct: Destroy
  • Fail to form skeletons
  • Shake
  • Rattle

Clay Army Soldier
Horde, Construct
Spear (d4 damage)
3 HP
0 armor
Close, Near
Special Qualities: Arcane Construct, Water will Destroy, Requires Clay Warlord
"A great stillness pervades the room. It is the stillness of death; the silence of a tomb. Then, suddenly, the stillness is broken as the clay warlord jerkily raises an arm toward his generals. Then, the entire army takes a lurching step forward, shattering the silence with the tramp of doom." If the warlord is killed (same stats), the entire army loses anima, becoming simply a set of clay statues. (Monster adapted from the classic DCC Adventure "The Portal under the Stars" by Joseph Goodman) 
Instinct: Obey the Clay Warlord and his Generals!

Traps:

Searing Light Trap: (1d8d) Roll Defy Danger +DEX, 10+: No damage, 7-9: ½ Damage.

Statute Spear Attack: (1d8d) Roll Defy Danger +DEX, 10+: No damage, 7-9: ½ Damage. Four spear attacks: +2 to hit (additional +2 to hit if characters stand in doorway bull’s-eye).

Flame-Thrower Statue:
Five Flame Spurt Attacks:  1d10d Fire Damage Roll Defy Danger +DEX, 10+: No damage, 7-9: ½ Damage.

All GP becomes coins.

The Crystal Ball is a Far Sight Stone (As per the Dungeon World Rule Book).

These are my "quick and dirty" notes for a game prior to play. Hope someone finds useful, this is the DCC "Keep on the Borderlands" and could be run as a Funnel in true DCC style using Jason Lutes excellent Dungeon World Funnel rules. This module is in the DCC rule book and their Free RPG Day 2011 release.

Also here: http://www.drivethrurpg.com/product/220858/DCC-RPG-Quick-Start-Rules



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