The Prison of the Hated Pretender
from the
Dungeon of Signs blog
Download this free module at:
A Few, Brief Dungeon World Conversion Notes by Mark Tygart
General Rule
All types of metal coins (gp, cp,
sp, etc.)= Same number of Dungeon World coins. All values are now in Dungeon
World coins.
Questions
What treasure do you hope to find in the Prison of the Hated Pretender?
What do you plan to do with this treasure?
What stories have you heard about his crimes? His terrible fate?
What rumors have you heard about the crusaders who built the tower?
What do you think lurks within the tower?
What have you heard about the worship of "The Iron God"?
Items
I would replace silvered scale mail +1 in Crypt Area 10
with the following:
Prisoner's Ring
0
Weight
A
simple silver ring set with a strange smoky blue stone. The owner of the ring
may not be bound or confined by any locks, ropes, etc. on his person but may
open these by pure mental will alone whenever desired.
Note that the bindings
must apply to the owner's physical person for the ring's magic to apply.
Written in runic letters is a message inside the ring: "Happy Holidays
Mouser! S."
I
would also make each of the “small rubies” act as a potion of healing as
opposed to just healing one point.
I
would add as items of treasure at various locations:
Hecate’s Ghostly Dagger
1 Use, 0 Weight
A dagger, silvery and bright, but strangely lighter than one
would expect. If you stab yourself and sacrifice half your hit points you will
be immune to attacks from the undead for the rest of this adventure, but during
that time your hit points may not be regained. After one use the dagger
vanishes.
Wand of Bone
1 Use, 0 Weight
If this wand of bone touches any undead creature in the tower then that creature and the wand will both crumble into dust.
LORE
I made the crusaders and their leader followers of the Iron
God from Matt Finch’s excellent Tomb of
the Iron God module. The Iron God is a largely forgotten deity of the
Underworld that guards the spirits and bodies of the dead. He is neither evil
nor good but highly lawful and very vengeful towards oath breakers and traitors
to his order. I also dissolved the Phantasms if the Hated Pretender was freed from his anguish and awarded extra XP for the deed to good or neutral players. The Iron God is also the patron of "Tannoch: Rest of Kings" in my Dungeon World conversion: (http://www.trilemma.com/blog/adventures/06%20Tannoch.pdf ).
Monsters
Hated Pretender
|
Solitary
|
Skeleton Claws (w[2d4] damage)
|
12
HP
|
0
armor
|
Close
|
Special
Qualities: Undead, Regenerates
|
Whatever the Hated
Pretender did he's likely been punished for it long since. He was converted
into an undead and undying parody of himself by a sect of fanatically lawful
warrior priests and placed in the prison to be tormented by Phantasms of
Vengeance trapped with him. The Pretender can be destroyed by normal means, but
his battered limbs will reform and his unlife will return the night after he is
'killed' unless his body is burnt and the ashes scattered or purified with
unholy water. The Hated Pretender is a pitiful undead wretch, who despite
retaining a normal intelligence, has been driven several varieties of insane
and barely remembers his previous life as some sort of monarch. The Pretender's
torturers were successful in tormenting him to madness and the thing lives in
constant, overpowering fear of being burned and shredded by the Phantasms
(having had this happen to him numerous times). He appears as an obviously
unwell man: skeletal, stooped, with wild hair and beard, parched crackling
skin, open wounds that ooze only crusted brown ichor and huge bright green
eyes. He wears the cast off remnants of peasants' clothing (from a more recent
victim) and a comical "crown" constructed of small animal bones, bird
feathers, twigs and bits of thread. He is not actually aggressive, but the
Phantasms require light to manifest he is equally afraid of light as he is in
phantasms. The Pretender becomes agitated in the presence of light, fleeing to
a dark area if possible and launching a furious attack with his claw like hands
and unholy strength on anyone carrying a light if trapped. This monster was adapted
from the famous and free mini OSR module "Prison of the Hated
Pretender".
Instinct: Light Panics
- Suffers
- Regenerates
- Hates Light
Phantasm of Vengeance
|
Group,
Construct, Amorphous
|
Spectral Strike (d4 damage)
|
3
HP
|
0
armor
|
Close, Ignores Armor, Near
|
Special
Qualities: Vengeful lawful manifestation, Undead, Noncorporeal,
Regenerates
|
A nasty species of
vengeful lawful manifestation, each of these entities is the distilled desire
for just and holy revenge of any number of lawful victims who died of violence.
They are not complete spirits themselves, just a collection of the departed
souls' earthly disbelief, rage and sadness at their slaughter. Phantasms are
not very intelligent and seek vengeance on anyone they can reach that isn't a
cleric or anointed follower of a specific lawful religion or cult. The phantasms
can't really be destroyed; except by a proper exorcism (or similar ritual), but
can be forced to dissipate and reform hours or days late by attacking them with
normal weapons. Phantasms of Vengeance are nyctophobic and cannot abide
darkness, even the darkness of normal night. Torchlight or magical light is
sufficient for them to manifest. Each individual Phantasm's appearance varies;
examples include: a fiery warrior, a ball of blue fire or a female ghostly
figure wrapped in spectral chains. This monster was adapted from the famous and
free mini OSR module "Prison of the Hated Pretender".
Instinct: Vengeance on the
unlawful!
- Haunts
- Inflicts Terror
- Strikes